A new approach to water desalination
Graphene sheets with precisely controlled pores have potential to purify water more efficiently than existing methods.
July 12, 2012
This story was written by David L. Chandler and originally published by the MIT News Office.
The availability of fresh water is dwindling in many parts of the world, a problem that is expected to grow with populations. One promising source of potable water is the world’s virtually limitless supply of seawater, but so far desalination technology has been too expensive for widespread use.
Now using supercomputers at the Department of Energy’s National Energy Research Scientific Computing Center (NERSC), researchers from the Massachusetts Institute of Technology (MIT) have come up with a new approach using a different kind of filtration material: sheets of graphene, a one-atom-thick form of the element carbon, which they say can be far more efficient and possibly less expensive than existing desalination systems.
“We were very pleasantly surprised by how well graphene performed compared to existing systems in computer simulations, ” says Jeffrey Grossman, Professor of Power Engineering at MIT, who is the senior author of a paper describing the new process in the journalNano Letters. “There are not that many people working on desalination from a materials point of view.”
“NERSC proved to be an invaluable resource for our research,” says David Cohen-Tanugi, an MIT graduate student who is the lead author of the paper. “The professionalism of the support staff, the comprehensive database of user guides and tutorials, as well as the amount of computational power offered by NERSC were extremely helpful to our work.”
Using NERSC’s Hopper and Carver systems, Grossman and Cohen-Tanugi aimed to “control the properties of the material down to the atomic level,” producing a graphene sheet perforated with precisely sized holes. They also added other elements to the material, causing the edges of these minuscule openings to interact chemically with water molecules — either repelling or attracting them.
One common method of desalination, called reverse osmosis, uses membranes to filter the salt from the water. But these systems require extremely high pressure — and hence, energy use — to force water through the thick membranes, which are about a thousand times thicker than graphene. The new graphene system operates at much lower pressure, and thus could purify water at far lower cost, the researchers say.
While reverse osmosis has been used for decades, “really basic mechanisms of separating salt from water are not well understood, and they are very complex,” Cohen-Tanugi says, adding that it’s very difficult to do experiments at the scale of individual molecules and ions. But the new graphene-based system, he says, works “hundreds of times faster than current techniques, with the same pressure” — or, alternatively, the system could run at similar rates to present systems, but with lower pressure.
The key to the new process is very precise control over the size of the holes in the graphene sheet. “There’s a sweet spot, but it’s very small,” Grossman says — between pores so large that salt could pass through and ones so small that water molecules would be blocked. The ideal size is just about one nanometer, or one billionth of a meter, he says. If the holes are just a bit smaller — 0.7 nanometers — the water won’t flow through at all.
According to Cohen-Tanugi, other research groups have worked to create pores in graphene, but at very different sizes and for very different purposes — for example, making much bigger holes to filter large molecules such as DNA, or to separate different kinds of gases. The methods used for those processes were not precise enough to make the tiny holes needed for desalination, he says, but more advanced techniques — such as helium-ion bombardment to make precise holes in graphene, chemical etching and self-assembling systems — might be suitable.
For now, Grossman and Cohen-Tanugi have been doing computer simulations of the process to determine its optimal characteristics. “We will begin working on prototypes this summer,” Grossman says.
Because graphene is the subject of research into many different applications, there has been a great deal of work on finding ways of making it inexpensively and in large quantities. And for desalination, because graphene is such a strong material — pound for pound, it’s the strongest material known — the membranes should be more durable than those presently used for reverse osmosis, Grossman says.
In addition, the material needed for desalination does not need to be nearly as pure as for electronic or optical uses, he says: “A few defects don’t matter, as long as they don’t open it up” so that salt could pass through.
Joshua Schrier, an assistant professor of chemistry at Haverford College, says, “Previous simulations had studied the flow of water through very small holes in graphene, and the design of pores that selectively allow ion passage, but — despite the social and engineering relevance to desalination — nobody had thought to examine the intersection of these two fields.” The work by the MIT team could open a whole new approach to desalination, he says.
Schrier adds, “Manufacturing the very precise pore structures that are found in this paper will be difficult to do on a large scale with existing methods.” However, he says, “the predictions are exciting enough that they should motivate chemical engineers to perform more detailed economic analyses of … water desalination with these types of materials.”
"We would not have been able to explore this problem and answer the questions we needed to answer without NERSC,” says Grossman. “There is a big difference between simulating the equilibrium behavior of water and the highly non-equilibrium properties flow under pressure. Our system falls into the latter category—at the beginning of the simulation there is nothing on one-side, salty water on the other, and a piston pushing water across a membrane at high pressure—this setup is quite challenging, and exploring it using molecular dynamics simulations requires very large computational resources.”
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